Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

Sunday, April 19, 2020

Sunday Revue April 19: Hot Metal Miami

What's this? Why, It's a Review Of 


Hot Metal Miami!


In the classic vein of shows like Daredevil and Luke Cage, this superhero comic plays with the themes of city grit, dastardly schemes and daily life. 



The Rating


Sorry kid. You got spunk, but it's gonna be a while before you run with the big dogs



The Raves

I will say, there's a solid grasp of the tropes in this work. There's a good sense of event, and the dialogue is nicely snappy and well tuned to the genre. 

And the art does get better...but...

The Razzes

But. The art has an awful long way to go. This is a good practice ground for a learning artist, but there's a lot to be learned here.
First, if your lines are coming out wobbly, use the straight line tool. In something like this close-up on the left, wobbliness and skewed lines are highlighted, and the scribble background just isn't going to cut it. For a newer artist, I'd always go with reference photos. Study where light falls in an image, then draw.

Secondly, perspective and the human body. The sad truth is, when it's a little off we REALLY notice. Humans are built to see symmetry. So something like this image below really suffers. The symmetry of the face is all off, and the size ratios of head to hands are too, which gives the entire image a 'wait that's not right' feel.
So, that's kind of a bummer to get told as an artist. But hey, good news! It can be fixed!


The Ringmaster's Lessons: An Improvement Course For The Comic Artist

Month One

  • Read at least 3 comic strips a day; I recommend 5. Find comics you love and study their style. Absorb the art. This will train your eye and your instinct for art.
  • Read the book Understanding Comics by Scott McCloud. The lessons in this book are golden, and even ideas that seem simple and boring at first will improve your sense of comic craft. You'll fall in love with the facial muscle and expression chapter
  • Start back at basics. Every day, spend half an hour sketching basic stuff; a chair, a shoe, a plant, ect. Once a week when you have time, line up things of these four categories: smooth, spiky, furry, tufted. I recommend an egg, a plant with lots of leaves, a scrubbing brush/tooth brush and a hair brush. Do studies of each object, then of all four together. Change the lighting on them if you can to keep things interesting
  • Go to the park or somewhere busy at least once a week and sketch. Everything. Anything. People, plants, squirrels, benches, LIFE. This helps to train your eye and your hand. Don't worry about finishing the sketches, just SKETCH.


Month Two

  • Get a copy of a really good anatomy book. I recommend either Joseph Sheppard's 'Anatomy: A Complete Guide For Artists' or Bridgman's 'Complete Guide To Drawing From Life'. Go through one chapter each week, and sketch that part of the body all week until you can do it in your sleep.
  • Every day, go to Posemaniacs.com and do a few of  their 30 Second Sketches
  • Don't stop going to the park and sketching life. This isn't about making finished art, it's about teaching your eye and hand what the world REALLY looks like.
  • Read Scott McCloud's book Understanding Comics to gain a deeper understanding of your artform
  • Read The Bean's great article on What Makes A Webcomic Work; click here

Month Three

  • Begin learning to use reference photos. Google something in the Images search, like 'throwing baseball' and search through the images till you spot something that really POPS, that draws your eyes. Save that image, and do a sketch based on it. Start with simple stuff in the first week; picking a flower, lifting a box, ect. Then work up to whole human and animal bodies in week two. In week three, do architecture; a house, a bridge, the Eiffel Tower. In week 4, do street scenes and city scenes. REPEAT.
  • Read Get Rid of On The Nose Dialogue; click here.
  • Don't stop using the exercises from Month One and Two
  • DO NOT STOP DRAWING. PRACTICE WITHOUT CEASE!!! You only improve by CONSTANT PRACTICE.

Month Four

  • Begin using reference photos as aids to lay out your panels. Use them to choose where to put speech bubbles. It's okay for now if this seems like a crutch; the purpose of a crutch is to help you until you can walk on your own.
  • Start taking some of your sketches and turning them into finished works. Experiment with lines and shade
  • Take the page from Scott McCloud's 'Making Comics' on facial expressions and draw your main comic characters showing each of these expressions. Do it again and again till you're happy with it.
  • Get several different kinds of clothes hung on hangers, and draw the textures of the cloth. Focus on drawing the folds. Here's a great cheat sheet to get you started.
  • Go through some of these great tutorials I've got in a google doc to continue improving your drawing style

Months Five And Six And Beyond

  • KEEP DRAWING! NEVER EVER STOP!!!

The Revue


Give it time, and this comic will get there. But it's not there yet. 

Sunday, June 9, 2019

Sunday Revue June 9: Rocket Girl


Set Your Engines For


A teenage cop from a hightech future is sent back in time to 1986 New York City. Dayoung Johansson is investigating the Quintum Mechanics megacorporation for crimes against time. As she pieces together the clues, she discovers the “future” she calls home—an alternate reality version of 2014—shouldn’t exist at all!
Rocket Girl is the creation of  Brandon Montclare and Amy Reeder. Copies are available at this link. 


The Rating

This sweet treat of a retro-noir NY ice cream cone is the perfect thing for a Saturday morning in your PJs.

The Raves


 


Born in a future where only teenagers are believed to be unbiased enough to be public servants and all adults work for the big Corporation, DaYoung has decided to make sure her world doesn't end up this way. She decides to go back in time and fix whatever rotted the Big Apple in the first place, way back in the 1980s. Cue shenanigans, wild rocket rides, retro jokes and a great time.
This wacky cast of characters is perfect for their setting.The Commissioner is a boy who looks like he stole his dad's trench coat. Annie and her crew from the lab where time travel and the Quintum Mechanic's great discoveries were made are the perfect geeks-with-a-grip gang, and they've got all the 80s style you could want. The bad guy is perfectly comic book, and DaYoung's troupe has the perfect resolve only available to teens. Add in a couple slightly tropey NPCs for comic relief, and you have a great cast.

Fast paced and full of energy, the writing forms a perfect symbiosis with the art. The artistic style complements the story, echoing the leather, color and lace of the best 80s comics.
With elements of justice and a clean expository style, the story gets you all the information you need without holding you up too long on details. You get the gist, but not the fine print. There's no time for that when there are villains to catch and rockets to ride!
The style is quick and direct, but ultimately satisfying. The energy is phenomenal.

The Razzes

I don't have much for you here. A little more depth would have been nice, but it might have been like that extra scoop of ice cream that makes the whole sundae tip over. Nope, I'll take it as is.

The Revue

A sweet retro roller coaster of a read. Grab ahold and hang on!

Sunday, September 23, 2018

Sunday Revue September 23: Pride Of Baghdad

Raise Your Eyes And Prepare Your Soul For

 Based on a true story from the American bombing of Iraq in 2003, this work is a painful and powerful searching of our souls through the eyes of animals. The story in Pride of Baghdad  revolves around four African lions, the pride of the Baghdad zoo. When American military forces launched their airstrike during their invasion on Iraq, the wall of their enclosure is destroyed, and the pride escapes into ruined city of Baghdad.

What follows is fascinating and heart-wrenching. Pride Of Baghdad was written by Brian K. Vaughan and illustrated by Niko Henrichon. It can be read for free at this link and bought at this link. 




The Rating



A beautiful and arresting view of ourselves through the eyes of those we share the world with.

The Raves 

This is a story of the war that cuts through the politics. The endless recriminations. The self justifications. It is a stark story, clean and brutal as a lion's tooth. Through the clean sanity of animals focused on daily survival, we see our own insanity reflected.  Through eyes that see no justifications, we are forced to look at the true brutality of an urban war.
The art style is masterful in its atmospheric clarity. The writing is as clean as a knife blade. The characterization blends uncompromising truth and surprising compassion in an uneasy and well-performed dance. The writing is crisp, clean and witty enough to keep you engaged at all times.
As the pride walks bewildered through a world blown out of kilter, we are forced again and again to reflect on the choices made and the history that leads us to stand where we are in the world. It asks us to ask ourselves not only 'was this right?' but 'do we have the right?'

The Razzes

Nothing to report here. This work is heartrendingly gorgeous.

The Revue

More Americans, especially, need to read this comic. It is as beautiful and as painful as the sparkle of light on shattered glass in the street.

Sunday, June 24, 2018

Sunday Revue June 24: Witchy

You Are Opening The Door To New Worlds...Brace Yourself And Tie Back Your Hair For


Power is a double edged blade. It can give you the life you dream of...or take it away. And you have no choice in the matter.
....or do you?
This is the question in Hyalin, where power in moderation is a blessing, and immoderate power a deadly curse. In this deadly world, one teenager refuses to accept the choices she is allowed, and makes her own way. This is the story of Nyneve: coward, hero, rebel, runaway. What you see depends on where you stand.
The creation of Ariel Ries, Witchy can be read at this link.

The Rating

Superb magical abilities

The Raves

With an art style reminiscent of Secret of Kells, the first thing Witchy will catch is your eye.

The color scheme is well-chosen and vibrant, capturing the feel of times and places in an almost impressionistic fashion. Stylistically reminiscent of watercolor and animation both, it's a well-crafted treat for the eye. The world building is gorgeously done: you feel you could walk into the crowd scenes. 

The second thing Witchy will attract is your curiosity. We are dropped right into the thick of a world riven with strifes and prejudices of its own creation, formed through its own history. Well paced and nicely laid out, the story draws you into the pathos of events: characters torn between loyalty to country and devotion to family, between personal safety and personal autonomy, between hopes for the future and wounds of the past. The comic dances nimbly past many pitfalls of trope and stereotype, never quite giving you what you expected but always showing you a character who you can relate to on some level (including a few characters who you shudder to find yourself understanding.)
And then Witchy will capture your heart. This is a story of stubborn hope in the face of overwhelming odds. It's a story of devotion to your loved ones and integrity in the face of all the world's demands to conform.  Witchy manages to explore themes of personal strength, identity, autonomy and personal decision perfectly: without preaching or creating situations that feel forced, it creates storylines that lets us see the many facets of characters' identities and truly explore the idea that diversity is a culture's strength. The weakness in one member of a society should complement the strength in another. When we laud only some strengths and only some ways of being, we soon become dangerously out of balance. The issue of how to be authentic in an unbalanced society is explored in beautiful detail here.

The Razzes

I have only one complaint. Ariel, please stop apologizing every time you have to take a break on Witchy! Reading your comments, I rather feel like giving you a hug. You have nothing to apologize for. Your readers understand: this work is time consuming and life is busy. Nobody can fault you for taking breaks! Take care of yourself and the art will be better for it. 

The Revue

This is a must read, for all ages. It's one you'll visit again and again.

Sunday, May 27, 2018

Sunday Revue May 27- Nimprod

Yeehaw!

Hang Onto Your Stetsons, 'Cause Here Comes

Nimprod!

A real rip-snorter out of the Wild West, Nimprod blends classic style with modern grit for a fun and fast paced race through the West. In this one the bad guys wear black hats, the good guys wear red hats...and sometimes not much else. With characters like Snake the desert queen and Bang Bang Lucita, it's the perfect blend of spaghetti western and spirited spitfire storytelling. The creation of  
Nimesh Morarji, Nimprod can be found at this link.

The Rating

She's a handsome filly an' no mistake!



The Raves


To begin with, this story is a beaut. I mean, look at this splash page above. Just look at it. Feast your eyes.
And the art isn't carrying all the weight in the story, either. The writing is tightly wound, fast pace and fun, without an excess word or unnecessary idea to be seen. Crisp storytelling, a great sense of composition and space create a page turner of a story. The color palette is done in rust hued tones, rich and warm as the Rio Grande valley and perfectly suited to the material.

Nimprod feels like the best of the classic Western movies, with a twist: the most powerful characters in the story are all women. A refreshing and fun take on the tropes of the Old West, to be sure. 

The character development is clean and direct: Snake and her new friend Lucita don't have time for anything wishy-washy, but you get enough story to go along with and the ladies play well with a bit of mystique. I'll admit, I fell in love with Snake just a little bit. Finding a powerful female character who is simply herself and needs no explanation is delightful.

The simplicity of storytelling allows it to move at a lively pace, with plenty of action and banditos to rassle (yes dear readers I will make you suffer through my attempts at ol' Western vernacularation for my amusement). The antagonists in this story are pretty much stock Western Bad Guy, but for the purposes of the story they don't need to be anything else. All in all this is a fun, flashy tale which lets you relax into a little nostalgia without feeling your IQ points drop, which is a rare find.

The Razzes

I do have one complaint as a lady reader. Um...ever had a sunburn on your midriff? It HURTS. A LOT. Oh, and so does riding a horse without wearing a bra. Imagine tiny hooks in your skin pulling it this way and that for a few hours straight. And by the way, there's cholla in the West. Ever met a cholla cactus?  Let's just say anybody living anywhere near this beastie wears protection. But our lovely ladies of the gun are either demigoddesses, or....a little unprepared, shall we say?
I know this is a point that others will disagree on, but as a reader and an artist I favor functionality over style. If I look at a costume and think 'no, no way you lived there wearing that, unh-unh.' the spell of the story is somewhat broken. All I could think when I viewed this page was 'oh, the sunburn...oh...the chafing...ow...'
Beyond the stylistic quibble, I'd like to see the word bubbles get a little more breathing room. The words often feel slightly crammed into their bubbles, and their square layout detracts slightly from the overall appeal. I'd much prefer to see a diamond layout to the words that allowed for more rounded bubbles.


The Revue

A real rip-snorter of a story. Mosey on over and ask Snake what she's been up to, why doncha?


Tuesday, March 6, 2018

Special Report: WhimsyCon 2018



Some of you may have noticed that there were no posts over the weekend, dear readers. That was on account of WhimsyCon 2018! A full account:



Denver’s WhimsyCon kicked off its first convention celebrating Steampunk and Victorian culture this past weekend It did not disappoint. I arrived scared to death. I had 4 talks to give, an advance run of my newly published book and the oracle cards that go with it to sell, and had spent about $400 printing merchandise for the weekend. Being in business has gotten me over panicking when I see big numbers like $400, but still. GULP.

Added to that, the uncomfortable last years and death of the former steampunk event known as AnomalyCon had left a bad taste in my mouth. Nasty fights and scoldings I and friends had gotten courtesy of a couple over zealous folk and the general air of mutual distrust in the last years had tarnished the experience, and I was carrying a charm against discord just in case that mess had carried over.
My hands were shaking when I was setting up, let's just leave it at that. But then my art was beside the work of Pinku of Root and Branch comic fame and Wandering Jotun Crafts' wonderful spell books and their rocking pronoun pins for fluid folks (seriously, go take a look, you need these spells and pins. ), my booth was set, a cadre of my oldest and dearest friends started arriving and all the panic started to ease. What the hell, I'd budgeted for what I could lose. At worst, I'd go home with stuff and good memories.


We started hitting panels, because that's the kind of geeks we are. Sorry, no pictures of panels because I'm too well mannered. The programming was packed full of joy such as Friday night electric teapot races, Sunday tea dueling, special guests author Milton Davis, costume queen Kitty Krell, and illustrator Tawny Fritz. Fans enjoyed musical performances, workshops, and even a Victorian style pie eating contest.


I had some wonderful (and some very bad) whiskey. I sang wonderful (and VERY VERY BAD) Victorian songs. I gave my talks on writing in the Victorian era, Victorian etymology, the Language of Flowers and bawdy music of the Victorian Era. Much to my surprise, they were (gasp) fun!
Attendees soaked up the information shared in all of the fabulous panels. People had their schedules circled and highlighted to ensure that no events were missed. There were panels with titles like “Putting the Punk in Steampunk”, “Feminism and Inclusiveness in Science Fiction fandom,” and more. There was a “Refinery of Victorian Tea” where panelists walked the audience through the process of properly serving and drinking tea. There was a self-defense panel, tarot readings, and- thankfully for some guests- some instruction on meditation and mental health. The roster was particularly fine for writers, including 'Self Publishing 101', 'Ow, My Spleen!' 'We Don't Need No Stinkin' Mentors!' and 'Fighting The Day Job'.
Best of all, the vigor and the sheer joy of the early Anomaly years were back in this phoenix of an event. The talks were clever. The time with old and new friends was soul food. The events were good. The turnout was great. It just the thing for a new panelist and vendor.

Oh, and about the new vendor? I sold everything I brought. Not only did I cover my print costs. I covered my room. And my table. And when a con goer posted about all the books he'd bought and loved so far, my book was in that pile with authors I admire.

This is the start of a very, very good thing.

Better pictures in this article: http://www.westword.com/…/whimsycon-2018-is-denvers-new-ste…

Wandering Jotun, who I shared a table with, has works that can be ordered here: https://www.etsy.com/listing/598555621/preorder-dry-erase-name-or-pronoun-pin?ref=shop_home_active_1 and the lovely Root And Branch can be found here http://rootandbranchcomic.com/comic/root-branch-page-1/

Saturday, December 23, 2017

Saturday Revue December 23: Robo Hole

 Brace Yourselves!

Your Life Is Being INVADED By


Black holes. Hyper-evolved technology. Asteroids destroying your yard.
An Algebra test at 9 in the morning to top it off. 
Brace yourselves, you are now entering the Robo Hole. Jump in with your guide, the creator Trusty Shamrock.

The Rating


The Raves

A wonderfully sharp and snarky tone keeps this classic 'alien in my back yard' storyline moving at a good clip, the wheels liberally greased in sarcasm.  This clever and quirky tale takes the idea of E.T. in a far less saccharine direction, replacing adorable grade school characters with jaded middle grade kids and all that comes with it: the angst, the arguments, the snide comments and the wit. The color palette matches the slightly sour mood of all early teenagers as they navigate the rocky road to adulthood, with some very interesting cybernetic twists and alien-induced surprises along the way. Like Stranger Things? Add a fourteen year old sister who's not amused and you've got Parsnip, our main female protagonist.
There's a good sense of world building in this story, and the character design is consistently witty and distinctive.  As the story continues, the learning curve on the art really shows, and the backgrounds on the newest pages are especially gorgeous. I've been more and more impressed by the creator's grasp of texture and lighting in the natural world.  The scene building is both well done and witty. 

The Razzes

Now that we've talked about how lovely the static scenes are, let's talk about human form and movement. It needs a little work. When standing still Parsnip and her gang look pretty good
 But when there's motion, things start to get a little stiff. There's some serious work to be done in foreshortening and in facial structure.
Let's begin with facial structure in profile and at an angle. The human face IS HARD, mainly because we're programmed to read tiny differences in human faces and therefore any minor issue in the face makes our brains go 'wait...no no no not good'. This is a hellish bane to artists.  But there's specific things that can be done to improve.
DragoArt does a wonderful full  tutorial on the subject of the human face, but the basics are shown in a single image:

Another good point to remember is:



Basically, the face is not flat. Unfortunately the creator has a tendency to draw it as if it is, which results in this uncomfortably wrong look.

 I reccomend keeping a copy of a really reliable artist's diagram for the human face and referencing it regularly until the problem is solved. Here's a good one from an old art book.


Another good resource is "Headshots" by Christine Welman a.k.a Errant Crow • Blog/Website (www.errantcrow.deviantart.com)
Now, for the movement problem. There are very few straight lines in the human body, so drawing a figure with straight lines isn't going to help the human eye. Take this piece for example. Without the s-curve to the spine, the body seems stiff and unreal. I recommend trying the Line Of Action method to improve fluidity.


Here's some ideas (MC's note: I got these a few years ago from a friend, if you know the artist feel free to comment with credit dear readers.)



 The Revue

Grab your tunes, turn up the volume and sit down  on Saturday morning with your cheerios and Robo Hole. Give yourself a treat.